jit.gb bang
October 12th, 2008

After approximately three years of procrastination, I finally rolled up my sleeves and put together jit.gb, a GameBoy emulator for Max/MSP, similar in nature to the jit.atari2600 and jit.intellivision externals I made so long ago (apparently around the same time I made that website… sigh). I want to thank the people that continue to ask me for things like jit.nes and jit.gb, because it reminds me that they’re used, and that I should stop slacking. In addition, I’d also like to apologize to those people for having it take so long. It’s the first external I’ve written using Max 5, which is rapidly growing on me.
I tried to make this a number of times, using other emulators, but it was Gambatte that turned out to be the easiest to integrate. Sound, keyboard input… it’s all there. But there’s one last bug in the sound handling that’s keeping me up at night. Soon.

Update (11/07/08): I’m lazy. Here’s the pre-alpha OS X version for those that can’t wait.
November 25th, 2008 at 4:05 pm
Hey!
I’ve been playing with Atari2600 and having a great time
I’m a long-term nintendo fanatic, can I try this out soon?
December 17th, 2008 at 4:49 pm
No problem. I added the link to the post.
February 11th, 2009 at 8:14 am
Will there be a windows port of this as well?
February 11th, 2009 at 2:01 pm
Hmm. I no longer do Max/NSP development on Windows, so if it gets done, it’s not likely to be done by me. People have ported my externals in the past to other systems, so if there’s anyone out there that wants to do a Windows port of jit.gb, let me know. Hopefully another set of eyes will help the audio glitches get fixed as well!
April 14th, 2010 at 5:50 pm
did you ever finish development on this? also, where can i get your jit.nes external?
April 17th, 2010 at 11:26 pm
Sadly, no. jit.nes and jit.gb are incomplete. If you’re a developer looking into helping get it up and running, I’m happy to work with you.
April 28th, 2010 at 11:00 pm
no, sadly i am not a developer. also, about your nes square wave and triangle externals, how would i be able to use midi note input to change their pitch?